﻿using Gp.Scripts.Core;

namespace Gp.Scripts.Core
{
    /// <summary>
    /// 当玩家选中某个技能时发送的事件
    /// </summary>
    public class Event_SkillSelect
    {
        public SkillEntity Skill;

        public Event_SkillSelect(SkillEntity skill)
        {
            Skill = skill;
        }
    }

    /// 当玩家取消选中某个技能时发送的事件
    public class Event_SkillDeselect
    {
        public SkillEntity Skill;

        public Event_SkillDeselect(SkillEntity skill)
        {
            
        }
    }
}